Events
The Taub Faculty of Computer Science Events and Talks
Sunday, 11.11.2007, 10:30
In 1998, Impagliazzo and Wigderson proved a hardness vs. randomness
tradeoff for BPP in the /uniform setting/, which was subsequently
extended to give optimal tradeoffs for the full range of possible
hardness assumptions by Trevisan and Vadhan (in a slightly weaker
setting). In 2003, Gutfreund, Shaltiel and Ta-Shma proved a uniform
hardness vs. randomness tradeoff for AM, but that result only worked on
the "high-end" of possible hardness assumptions. In this work, we give
uniform hardness vs. randomness tradeoffs for AM that are near-optimal
for the full range of possible hardness assumptions. Following Gutfreund
et al. we do this by constructing a hitting-set-generator (HSG) for AM
with "esilient reconstruction." Our construction is a recursive
variant of the Miltersen-Vinodchandran HSG, the only known HSG
construction with this required property. The main new idea is to have
the reconstruction procedure operate implicitly and locally on
superpolynomially large objects, using tools from PCPs (low-degree
testing, self-correction) together with a novel use of extractors that
are built from Reed-Muller codes for a sort of locally-computable
error-reduction. As a consequence we obtain gap theorems for AM (and AM
È coAM) that state, roughly, that either AM (or AM È coAM)
protocols running in time t(n) can simulate all of EXP
("Arthur-Merlin games are powerful"), or else all of AM (or AM È
coAM) can be simulated in nondeterministic time s(n) ("Arthur-Merlin
games can be derandomized''), for a near-optimal relationship between
t(n) and s(n). As in the paper of Gutfreund et al., the case of AM È coAM yields a particularly clean theorem that is of special
interest due to the wide array of cryptographic and other problems that
lie in this class.